Access Digital and Distributed Learning

Apps for Active Learning Workshop

Posted on: 18 Apr 2016

The Workshop

The Office for Digital Learning are delivering 2 workshops on Apps for Active Learning, one in Coleraine and one in Jordanstown.

  • 5th May 2016 - 10am to 1pm Jordanstown campus - Room 3G05 (Max 25)
  • 6th May 2016 - 10am to 1pm Coleraine campus - Room U113 (Max 25)

Attendees will be provided with a one year Nearpod licence to use in their teaching. This pilot is part of the digital futures strategy. Places are limited to 25 in each session, 50 in total.

Students’ expectations are rising year on year and they expect to see digital technologies throughout their journey in ways that are relevant to their academic success (Beetham, 2013). Using active learning apps is an ideal way to address these expectations and raise the digital literacy of staff and students in the process.

This hands-on learning design workshop will help participants prepare an enhanced lecture for delivery using active learning apps. The focus of the workshop will be on Nearpod and Aurasma, but will also cover institutional apps.

What is Nearpod?

Nearpod is an interactive teaching app that can be used in class or as a homework exercise:


  • Get instant feedback from your students
  • Run quizzes during lectures
  • Take your students on a virtual field trip
  • Share content on students’ devices
  • Can be used synchronously in lecture
  • Asynchronously from home/distance learning
  • Create reports on activity

What is Aurasma?

Aurasma is an augmented reality app that overlays interactive objects onto the real world using mobile devices:


  • Enhance the learning environment
  • Enrich content with video that reinforces learning outcomes
  • Bring posters to life
  • Allow students to talk about their work (exhibits, end of year shows)
  • Create virtual manuals of lab equipment
  • Use photos of buildings as triggers for virtual tours
  • Enrich the student learning environment with Auras

Benefits of using apps in your teaching

  • Facilitates experiential learning
  • Engages students with content
  • Can facilitate a flipped classroom approach
  • Raise digital literacy of staff and students
  • Meet student expectations
  • BYOD (Bring Your Own Device)

Resources and further reading